Destroy Build Destroy

Cartoon Network Ratings Highlights for October 18 – 24, 2010

Cartoon Network’s Monday night block of comedy animation (7-10 p.m.) continued to rank #1 among boys 6-11 demos compared to its competition, and scored significant gains vs. the same 2009 time period. Overall, kids 6-11 average delivery (748,000) grew by 13% and ratings (3.0) by 11%; kids 2-11 delivery (1,081,000) grew by 7% and ratings (2.6) by 4%; and kids 9-14 delivery (571,000) grew by 26% and ratings (2.3) by 21%. Read more →

Cartoon Network Ratings Highlights for October 11 – 17, 2010

Buoyed by the outstanding movie premiere performance of SCOOBY-DOO! CURSE OF THE LAKE MONSTER (Saturday, 7-9 p.m.), Cartoon Network’s overall weekly prime time performance earned significant double-digit gains across all kids demos compared to last year’s time period: average kids 6-11 delivery (654,000) increased by 30% and ratings (2.6) by 24%; kids 2-11 delivery (933,000) increased by 29% and ratings (2.2) by 22%; and kids 9-14 delivery (474,000) and ratings (1.9) both increased by 19%. Read more →

“Hole in the Wall” Premieres October 6 on Cartoon Network, Along With New “Dude, What Would Happen?” and “Destroy Build Destroy”

Wednesday nights are about to get even more outrageous with the premiere of Cartoon Network’s hilarious new game show, Hole in the Wall. Hosted by Teck Holmes (The Real World Hawaii), Hole in the Wall is a “twisted” half-hour game show featuring two teams of families in competition as they face down a series of moving walls with ever-changing cut-out shapes. The fun begins on Wednesday, October 6 with the debut of Hole in the Wall at 7:30 p.m. (E.T., P.T.), followed by all new episodes of Cartoon Networks returning hit series of Dude, What Would Happen at 8:00 p.m. and Destroy Build Destroy at 8:30 p.m. Read more →

Cartoon Network & Adult Swim Ratings Highlights for May 10 – 16, 2010

For the sixth straight week, Cartoon Network enjoyed solid double-digit ratings and delivery gains—ranging between 12%-19%—across all kids demos in prime time. Compared to the same time period in 2009, average kids 6-11 prime time delivery (482,000) grew by 13% and ratings (2.0) grew by 18%; kids 2-11 prime time delivery (718,000) grew by 19% and ratings (1.7) by 13%; and kids 9-14 prime time delivery (361,000) grew by 12% and ratings (1.5) by 15%. Read more →

Cartoon Network Upfront 2010

via Cartoon Network press release: Cartoon Network Broadens its Audience with Programming “Firsts” and Unique Primetime Strategy First-Ever Kids Sports Awards Event Cartoon Network’s Hall of Game to Debut 2011 Network Unveils 25 New Series/Movies/Specials and 13 Returning Series Cartoon Network unveiled a substantial new line-up of content today at its annual Advertising Upfront presentation at New York’s Time Warner… Read more →

Cartoon Network & Adult Swim Ratings Highlights for February 22 – 28, 2010

via Turner (by way of TVbytheNumbers.com) CARTOON NETWORK Cartoon Network’s February 2010 earned respectable prime time ratings and delivery gains vs. January 2010.  Among the network’s targeted kids 6-11, monthly prime time delivery (501,000) and ratings (2.0) grew by 5%.  Prime time delivery of kids 2-11 (757,000) also grew by 5% while ratings (1.8) grew by 6%. Cartoon Network’s live-action… Read more →

Cartoon Network Upfront 2009

Cartoon Network announced a dramatic expansion to its 2009-2010 content development strategy today at its annual advertising Upfront presentation at Time Warner Center. On the heels of three consecutive quarters of double-digit prime time and total day growth—the only major kids network to do so—Cartoon Network unveiled 19 new programming ventures, including three new action-adventure and four new comedy animated series; six live-action “alternative” half-hour series; three original live-action and one all-new CG-animated movie specials; and two hour-long original, scripted live-action pilots. Coupled with 164 new half-hour episodes of returning comedy and action-adventure animated series, today’s announcements represent the largest commitment to new content development in Cartoon Network history. Read more →